RX7 3D Model
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#8
That's kind of what I'm working on... I want a base model, that can be used to rotate the car into a specific angle for photshopping something on, or to just build the part in 3D and then see how it looks, as well as colors etc...
#10
What tools did you use to get the edge curves of the body? Just overall dimensions and eyeing it?
I've toyed with doing a similar thing, but I'm only familiar with CAD modeling software. I guess Rhino or Pro/E would be my best bet. Can you export your data to IGES or STEP?
Dave
I've toyed with doing a similar thing, but I'm only familiar with CAD modeling software. I guess Rhino or Pro/E would be my best bet. Can you export your data to IGES or STEP?
Dave
#11
I don't plan on ripping my fellow rotary enthusiats off for a model I enjoyed building. Allthough If I model the interior etc.. .I might concider offering it up on turbo squid. the alternative there is pathetic.
Tools ? Maya Nurbs -> Polys -> Sub-D for the bumper, and Nurbs for the rest. I have some technical drawings I dug up on a site, that have a nice Side/Front/Top/Back and I templated them to an image plane, and then I draw curves, as you can see to get the shapes, and then start to move them into position.
Exporting to IGES should not be a big deal since I think Maya offers that standard.
Tools ? Maya Nurbs -> Polys -> Sub-D for the bumper, and Nurbs for the rest. I have some technical drawings I dug up on a site, that have a nice Side/Front/Top/Back and I templated them to an image plane, and then I draw curves, as you can see to get the shapes, and then start to move them into position.
Exporting to IGES should not be a big deal since I think Maya offers that standard.
#17
Full Member
Joined: Apr 2004
Posts: 76
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From: the north pole(in santas workshop)
Originally posted by rzograbian
haha.... at work right..... have you seen "Office Space"? thats a cool movie!
btw, whats the surpose of this? to test out different things on the car?
haha.... at work right..... have you seen "Office Space"? thats a cool movie!
btw, whats the surpose of this? to test out different things on the car?
#22
It's tough to judge the model, for one, 1/2 of it is missing and it looks like whoever made that struggled with the same issues as me, intrgrating the roof with the rear fender at the door handle. Getting the fenders to smoothly blend into other body panels...
Nice work ! Do you have the orig. 3D Model Chuck !??
Nice work ! Do you have the orig. 3D Model Chuck !??
#23
Originally posted by rotaryextreme
how about this?
how about this?
But just my opinion.
#24
Yeah that and the image is comped agaist is all off... the angle of the car doesn't match the angle of the BG, the Wheel Wells need some bounce light, The Interior is way to bright, and the paint has no "depth" to it... as well as the reflections beeing bogus....
Now that I've torn it to shreds. I was origially saying that the model was not bad. yet he was struggeling with the same problems I came across... so from a modeling perspective not bad...
Now that I've torn it to shreds. I was origially saying that the model was not bad. yet he was struggeling with the same problems I came across... so from a modeling perspective not bad...