2nd Generation Specific (1986-1992) 1986-1992 Discussion including performance modifications and technical support sections.
Sponsored by:

FC3S 3D Model

Thread Tools
 
Search this Thread
 
Old 01-15-07, 10:47 PM
  #251  
I'd hit it.

 
88turbotime's Avatar
 
Join Date: Feb 2004
Location: Texas
Posts: 833
Likes: 0
Received 0 Likes on 0 Posts
Originally Posted by 1MZFE







Well i know i could have gotten some better pics outside, but its too rainy here, so i did the best i could to get the right angles.

Name:  IMG_0097.jpg
Views: 455
Size:  65.6 KB

Name:  IMG_0099.jpg
Views: 469
Size:  51.6 KB

Name:  IMG_0100.jpg
Views: 515
Size:  57.8 KB

Name:  IMG_0101-1.jpg
Views: 498
Size:  54.1 KB

I also took some of the front of the car from the sides, because i think yours sticks out too much at the bottom. It still looks good though, so dont change it if you dont want to.

Name:  IMG_0094.jpg
Views: 461
Size:  49.5 KB

Name:  IMG_0095-1.jpg
Views: 468
Size:  39.1 KB


Hope it helps.
Old 01-16-07, 04:28 AM
  #252  
Auto Pilot

 
rXc3|\|tR1c's Avatar
 
Join Date: Jun 2006
Location: Tbar, Australia
Posts: 74
Likes: 0
Received 0 Likes on 0 Posts
some pics for what I was saying (apologies for large pics) :

Firstly let me apologise because it's FILTHY, anyway...

see the way the light arcs on the rear quarter



and front, plus there is no lip



and finally, the inwards lip near the bottom of the front gaurd

Old 01-16-07, 03:00 PM
  #253  
1988 Mazda RX-7 SE

Thread Starter
iTrader: (9)
 
1MZFE's Avatar
 
Join Date: Dec 2006
Location: Beaverton, OR
Posts: 1,307
Likes: 0
Received 0 Likes on 0 Posts
Those are too dark for me to really see what is really going on in them...
Old 01-16-07, 05:20 PM
  #254  
1988 Mazda RX-7 SE

Thread Starter
iTrader: (9)
 
1MZFE's Avatar
 
Join Date: Dec 2006
Location: Beaverton, OR
Posts: 1,307
Likes: 0
Received 0 Likes on 0 Posts
Name:  109.jpg
Views: 464
Size:  136.8 KB
Old 01-16-07, 05:28 PM
  #255  
Senior Member

 
danec020's Avatar
 
Join Date: Jun 2002
Location: Louisiana
Posts: 524
Likes: 0
Received 0 Likes on 0 Posts
This is awesome work. More polygons than I am use to,(I currently trying to get jobs in gaming industry, which is a lot of low poly work), but the quality really shows. I am currently a 3d animation major, will be graduating this semester. I am about to start a project of my own, I am going to be modeling the entire engine as accurately as possable. By may I am hoping to have every component of the engine as well as some exploded views and what not. When I am done I might buy your car model to drop my motor in and do some renders ;P. Keep up the good work man.

Dane
Old 01-16-07, 05:32 PM
  #256  
Auto Pilot

 
rXc3|\|tR1c's Avatar
 
Join Date: Jun 2006
Location: Tbar, Australia
Posts: 74
Likes: 0
Received 0 Likes on 0 Posts
sorry mate, I only own a black car :P

That's why I pointed out the way the light reflects, gives you clues as to how it is shaped.
Old 01-16-07, 05:50 PM
  #257  
1988 Mazda RX-7 SE

Thread Starter
iTrader: (9)
 
1MZFE's Avatar
 
Join Date: Dec 2006
Location: Beaverton, OR
Posts: 1,307
Likes: 0
Received 0 Likes on 0 Posts
The light reflections didn't help me too much, it was too blurred and too varied. However thanks for the try.
Old 01-16-07, 06:37 PM
  #258  
1988 Mazda RX-7 SE

Thread Starter
iTrader: (9)
 
1MZFE's Avatar
 
Join Date: Dec 2006
Location: Beaverton, OR
Posts: 1,307
Likes: 0
Received 0 Likes on 0 Posts
Alright, I think I got another part of the front done, please let me know what you think, I want to know if it's accurate to your knowledge...

Here are several angles, including a front view.

Name:  111.jpg
Views: 464
Size:  73.1 KB

Name:  112.jpg
Views: 457
Size:  62.5 KB

Name:  113.jpg
Views: 529
Size:  42.5 KB
Old 01-16-07, 07:38 PM
  #259  
1988 Mazda RX-7 SE

Thread Starter
iTrader: (9)
 
1MZFE's Avatar
 
Join Date: Dec 2006
Location: Beaverton, OR
Posts: 1,307
Likes: 0
Received 0 Likes on 0 Posts
Front Update...

Name:  114.jpg
Views: 465
Size:  72.7 KB
Old 01-16-07, 11:42 PM
  #260  
Banned. I got OWNED!!!
iTrader: (11)
 
stevensimon's Avatar
 
Join Date: Aug 2003
Location: salt lake ut
Posts: 3,575
Likes: 0
Received 5 Likes on 5 Posts
the ftp's.. the lower lights you just added are wider. on the passenger side for instance. draw an imaginary line from the headlight doors straight down. thats where your lights should end up.. here is a pic

Name:  DSC01510.jpg
Views: 456
Size:  49.7 KB
Old 01-16-07, 11:58 PM
  #261  
1988 Mazda RX-7 SE

Thread Starter
iTrader: (9)
 
1MZFE's Avatar
 
Join Date: Dec 2006
Location: Beaverton, OR
Posts: 1,307
Likes: 0
Received 0 Likes on 0 Posts
Yeah I noticed that after I made them...I was like....oh....crap....lol, but ill try to fix them....
Old 01-17-07, 03:33 AM
  #262  
IIMMM BBAAACCKKK!!

iTrader: (8)
 
vipers's Avatar
 
Join Date: Aug 2004
Location: redlands, cali
Posts: 2,904
Received 1 Like on 1 Post
the front fascia is still wrong.... i think i figured out why the blueprint your going off of has that "indent"... since the front fascia is rounded, the center cutout of the lower front bumper will curve as well, so in the drawing, what you see as an indent, is actually the "mouth" of the front bumper curving around the bumper slightly..... its so hard to explain...
Attached Thumbnails FC3S 3D Model-nose.jpg   FC3S 3D Model-wrong.jpg  
Old 01-26-07, 02:56 AM
  #263  
1988 Mazda RX-7 SE

Thread Starter
iTrader: (9)
 
1MZFE's Avatar
 
Join Date: Dec 2006
Location: Beaverton, OR
Posts: 1,307
Likes: 0
Received 0 Likes on 0 Posts
Some major errors have been pointed out to me, and I'm doing this as best as I can...

However I just started a modeling company up...

http://www.strangeobjectstudios.com

And so I'm working on getting my business set up; as well as modeling. So things are going to be a bit slow from now on.
Old 01-26-07, 03:09 AM
  #264  
Winter sucks

 
micah's Avatar
 
Join Date: Jan 2004
Location: Newberg, Oregon
Posts: 3,083
Likes: 0
Received 0 Likes on 0 Posts
God damnit........
Old 02-08-07, 04:07 AM
  #265  
1988 Mazda RX-7 SE

Thread Starter
iTrader: (9)
 
1MZFE's Avatar
 
Join Date: Dec 2006
Location: Beaverton, OR
Posts: 1,307
Likes: 0
Received 0 Likes on 0 Posts
Well...I've been learning a lot about modeling in the past month; and realizing....I wasn't nearly this good when I started the project, but I'ma try to fix all my problems...but here is something that should get you guys excited...

Name:  FC-wire-to-norm-mesh.jpg
Views: 559
Size:  16.9 KB

Half render/half wireframe of the car... enjoy.
Old 02-08-07, 11:50 AM
  #266  
Rotary Enthusiast

iTrader: (1)
 
ZeroDrift's Avatar
 
Join Date: Sep 2005
Location: Denver
Posts: 776
Received 0 Likes on 0 Posts
Looks very good, but seems like the front bumper still needs some attention. Perhaps its the angle, but what Vipers noticed seems to be unchanged on the last render.
Old 02-08-07, 12:55 PM
  #267  
brap brap brap

 
forced inducted fd dude's Avatar
 
Join Date: May 2005
Location: miami
Posts: 669
Likes: 0
Received 0 Likes on 0 Posts
wow
Old 02-10-07, 01:15 AM
  #268  
Full Member

 
jgathome's Avatar
 
Join Date: Apr 2003
Location: maryland
Posts: 228
Likes: 0
Received 0 Likes on 0 Posts
I just noticed this thread, very good work

I have an s4 with dull silver paint and access to a good enough digital camera so if you explain to me what you want a picture of for reference I can try to get it for you.
Old 02-10-07, 02:17 AM
  #269  
I "lost" my emissions....

 
DREYKO's Avatar
 
Join Date: Apr 2005
Location: lillington, nc
Posts: 1,764
Likes: 0
Received 6 Likes on 5 Posts
one thing on the hood... the scoop is actually an insert into the hood. if you look at the silver turbo on page 17 youll see it, there is a seperaqtiion between the metal and fiberglass
Old 02-10-07, 06:39 AM
  #270  
Smoke moar

 
cmanns's Avatar
 
Join Date: Aug 2006
Location: The yay, California
Posts: 2,530
Likes: 0
Received 1 Like on 1 Post
Originally Posted by ZeroDrift
Looks very good, but seems like the front bumper still needs some attention. Perhaps its the angle, but what Vipers noticed seems to be unchanged on the last render.
yah mins very flush no indent

s5 > s4
Old 02-10-07, 01:10 PM
  #271  
The Firestarter

 
WingsofWar's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 1,126
Received 2 Likes on 2 Posts
man..awesome job...looks really good so far..i dunno if i have the courage to spend time on 3d modeling and rendering takes forever when your a newb like me.. ill just stick to my vector art or hand drawn art thank you.

http://ic1.deviantart.com/fs12/i/200...wingsofwar.jpg
Old 02-17-07, 11:47 PM
  #272  
Sewww Speciellllllll

 
metal's Avatar
 
Join Date: May 2006
Location: Richmond, BC
Posts: 420
Likes: 0
Received 0 Likes on 0 Posts
^That looks awesome This thread is awesome too, I'm just starting to get back into modelling.
Old 02-18-07, 12:54 AM
  #273  
Clean.

iTrader: (1)
 
ericgrau's Avatar
 
Join Date: Mar 2005
Location: Huntington Beach, CA
Posts: 2,521
Received 2 Likes on 2 Posts
I really like the headlights in that jpg. That's the only thing I'd want to change, given the option. The carbon fiber hood is nice, though.
Old 02-19-07, 01:31 AM
  #274  
Full Member

 
chun's Avatar
 
Join Date: Jul 2006
Location: BC, Canada
Posts: 114
Likes: 0
Received 0 Likes on 0 Posts
WingsofWar, that's my new desktop, thanks!
Old 02-19-07, 07:25 AM
  #275  
Rotaries confuse me

iTrader: (7)
 
My5ABaby's Avatar
 
Join Date: May 2006
Location: Murfreesboro, TN
Posts: 4,219
Likes: 0
Received 3 Likes on 3 Posts
Originally Posted by WingsofWar
man..awesome job...looks really good so far..i dunno if i have the courage to spend time on 3d modeling and rendering takes forever when your a newb like me.. ill just stick to my vector art or hand drawn art thank you.

http://ic1.deviantart.com/fs12/i/200...wingsofwar.jpg
Nice work, but a few criticisms that you can take or leave.

The FTP's look like crap, sleepy eyes look retarded, and your tires look like ***.


Quick Reply: FC3S 3D Model



All times are GMT -5. The time now is 07:12 AM.