what can a 12a do
#5
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From: tewksbury, ma
iam not sure how to say this or ask it with out u guys thinking iam dumb. iam looking to get more power. not some thing insane . some thing that i can drive to work ect but want to be able to smoke cars when i want .
i was thinking a TII swap but could i get what i want with a 12a
i was thinking a TII swap but could i get what i want with a 12a
#6
yes you could get that out of a 12a don't do the swap just find you a good local shop that would be capable of doing a nice street or bridge port. and maybe adding a turbo. it will be just as good if not better then the TII swap. go through the archives or do some searches there are alot of things you can do. i bet you could get an easy 300 hp out of it with very little money if you can find a place that knows what they are doing.
#7
It all depends on what cars you want to "smoke". I do not condone street racing, but that does not mean I will not set a ricer in his place. I have plenty fun in full intake and exhaust. TII swaps are great for power vs price ratio.
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#8
yes but very hard and involved doing simple engine up grades is usually the best thing when not wanting to mess with computers and wiring. if just one wire is not hooked up right the whole thing wont work. i did a swap if i could do it all over again i would not do the full swap or the swap at all i would rather spend some money to get the same performance out of a 12a even though it has less displacement. you know they say about rotaries right. and i quote "less displacement then your Honda, more horsepower then your Mustang." and that stands true for any rotary depending on how good you are. Ive bet things with a 12a that i never thought were possible. some of the 13bs are really touchy and i don't know why mine is at the moment but I'm taking care of that soon. its just a matter of a opinions i guess.
#9
#10
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From: tewksbury, ma
i can add the turbo ect to the motor. iam all ready rebuilding a rs turbo capri(mercury mustang inline 4 )
i like the idea of a carb being able to tune it my self.
i like the idea of saying yeah its a 1.1 L.
what would i have to do to the motor to turbo it. do i have to do any thing?
i know with piston engines they have to be built for it.
I dont street race, my best friends sister was in a car and a street racer hit her car, people got hurt bad. i dont think the risk of getting pulled over or hurting some one its worth it. i know street racers and dont talk **** about it its ur thing your choice.
that being said when i said smoke cars i should of said if some pull up on me on the highway and start playing games with me like a mustang did this weekend id like to know i would be able to walk away from the car to be safe.
this mustang all most made me crash the kids in the car threw **** at me ect. luckey it was a auto and i was able to down shift and pull away barley.
i like the idea of a carb being able to tune it my self.
i like the idea of saying yeah its a 1.1 L.
what would i have to do to the motor to turbo it. do i have to do any thing?
i know with piston engines they have to be built for it.
I dont street race, my best friends sister was in a car and a street racer hit her car, people got hurt bad. i dont think the risk of getting pulled over or hurting some one its worth it. i know street racers and dont talk **** about it its ur thing your choice.
that being said when i said smoke cars i should of said if some pull up on me on the highway and start playing games with me like a mustang did this weekend id like to know i would be able to walk away from the car to be safe.
this mustang all most made me crash the kids in the car threw **** at me ect. luckey it was a auto and i was able to down shift and pull away barley.
#11
I occasionally pull some old french fries and M&M's from the shifter area.
BTW I think the best you could normally get with a 12A all motor would be ~310hp or thereabouts. It's not exactly easy you would need PP housings which means building the engine.
Same if you are going to the trouble of adding a turbo you may as well start with a fresh engine made for the purpose. Unless you feel lucky and don't care how long before it pops.
BTW I think the best you could normally get with a 12A all motor would be ~310hp or thereabouts. It's not exactly easy you would need PP housings which means building the engine.
Same if you are going to the trouble of adding a turbo you may as well start with a fresh engine made for the purpose. Unless you feel lucky and don't care how long before it pops.
#12
i can add the turbo ect to the motor. iam all ready rebuilding a rs turbo capri(mercury mustang inline 4 )
i like the idea of a carb being able to tune it my self.
i like the idea of saying yeah its a 1.1 L.
what would i have to do to the motor to turbo it. do i have to do any thing?
i know with piston engines they have to be built for it.
I dont street race, my best friends sister was in a car and a street racer hit her car, people got hurt bad. i dont think the risk of getting pulled over or hurting some one its worth it. i know street racers and dont talk **** about it its ur thing your choice.
that being said when i said smoke cars i should of said if some pull up on me on the highway and start playing games with me like a mustang did this weekend id like to know i would be able to walk away from the car to be safe.
this mustang all most made me crash the kids in the car threw **** at me ect. luckey it was a auto and i was able to down shift and pull away barley.
i like the idea of a carb being able to tune it my self.
i like the idea of saying yeah its a 1.1 L.
what would i have to do to the motor to turbo it. do i have to do any thing?
i know with piston engines they have to be built for it.
I dont street race, my best friends sister was in a car and a street racer hit her car, people got hurt bad. i dont think the risk of getting pulled over or hurting some one its worth it. i know street racers and dont talk **** about it its ur thing your choice.
that being said when i said smoke cars i should of said if some pull up on me on the highway and start playing games with me like a mustang did this weekend id like to know i would be able to walk away from the car to be safe.
this mustang all most made me crash the kids in the car threw **** at me ect. luckey it was a auto and i was able to down shift and pull away barley.
#13
Honestly, I think somewhere around 250 is max for N/A and that's full peripheral port with hard stat gears and 3window bearings, etc. and that's on the high side. Even 13B's N/A have a hard time getting into that hp range. Once you turbo though, all bets are off. Depending on what boost levels you want to run, I would recommend a full rebuild with whatever supporting internals mods you need. I'm estimating my build at 300 to the wheels but I'm starting to think that's a conservative number
#14
I'm going with the Doc on this one... sounds like you need to do some research before you go putting the cart before the horse. I'm surprised no one has flamed you yet, this is all stuff that's been covered MANY times over... Seems like every day there's some kid that jumps on here and starts asking for the magical "how do I make my rotary faster" answer, but in all honesty there isn't one magical answer. Speed costs money...PERIOD. How fast do you want to go? How deep are your pockets??
That being sad, each upgrade to make a car faster requires supporting mods to go with it. It's not good enough to be able to go 150 mph... you have to be able to stop too ,etc... You also need to take into consideration driveability/reliability when choosing what mods to go with. Also downtime on your vehicle, especially if it's your daily driver, and most importantly your skills to perform the work.
Start small... exhaust first, carb and intake next, ignition third... etc. And to +1 for the good ole Doc's mantra... don't upgrade a car that's in disrepair... first make it safe and roadworthy... then make it better.
That being sad, each upgrade to make a car faster requires supporting mods to go with it. It's not good enough to be able to go 150 mph... you have to be able to stop too ,etc... You also need to take into consideration driveability/reliability when choosing what mods to go with. Also downtime on your vehicle, especially if it's your daily driver, and most importantly your skills to perform the work.
Start small... exhaust first, carb and intake next, ignition third... etc. And to +1 for the good ole Doc's mantra... don't upgrade a car that's in disrepair... first make it safe and roadworthy... then make it better.
#17
Here's a link to the thread of the build up of my car.
https://www.rx7club.com/showthread.p...roject+updates
https://www.rx7club.com/showthread.p...roject+updates
#18
Honestly, I think somewhere around 250 is max for N/A and that's full peripheral port with hard stat gears and 3window bearings, etc. and that's on the high side. Even 13B's N/A have a hard time getting into that hp range. Once you turbo though, all bets are off. Depending on what boost levels you want to run, I would recommend a full rebuild with whatever supporting internals mods you need. I'm estimating my build at 300 to the wheels but I'm starting to think that's a conservative number
Turbos make awesome power but can be a constant source of other issues IMHO.
#19
Very true. I was thinking of 6 port 13B's. 4 ports are just badass though LOL
#20
245RWHP is a respectable number. With that Hp the car would be very fun to drive.
#21
It was in my RX3 back in Aus, it was a Group 2E club car and was a lot of fun and very reliable, raced weekly for 5 years without a rebuild, sold when I moved upabove (rather than downunder)
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